Title: Why are LOL planes so unpopular? ——An in-depth analysis of Kutcher’s dilemma
In "League of Legends" (LOL), the heroic bombardier Corki (commonly known as "Airplane") was once a popular choice for the mid laner and ADC, but his appearance rate has continued to be sluggish in recent years. This article combines recent hot game topics and data analysis to analyze the reasons why Corki is unpopular from the perspectives of version environment, hero mechanism, and player preferences.
1. Comparison of version environment and hero data

The following is the comparison data between Kuchi and popular mid laners/ADCs in the Korean server platinum and above segments in the past 10 days (data as of October 2023):
| hero | attendance rate | winning rate | Key equipment molding period (minutes) |
|---|---|---|---|
| Kuchi | 1.2% | 48.5% | 22-25 (three items + magic cut) |
| Jayce (mid laner) | 8.7% | 51.3% | 15-18 (Star Eclipse + Magic Cut) |
| Kai'Sa (ADC) | 23.1% | 50.8% | 18-20 (Siren + Collector) |
It can be seen from the data that Corki's appearance rate is less than 1/10 of the popular heroes, and his winning rate is low. The core issue isEquipment molding is too slow, which is difficult to adapt to in the current fast-paced version.
2. In-depth analysis of the reasons for unpopularity
1. Conflict between version rhythm and equipment
The average game duration of the current version is about 25-28 minutes, and Corki needs to stack Demon Cut and three powers at the same time, causing the strong period to be delayed to 25 minutes, which is seriously out of touch with the rhythm of the version.
2. Mechanism defects
3. Changes in player preferences
According to recent discussions on Reddit, players are more likely to choose:
| Location | Popular hero types | Proportion |
|---|---|---|
| Mid lane | Assassin/Explosive Mage | 62% |
| ADC | Strong AD in the early and mid-term | 78% |
3. Recent changes and future prospects
Although the 13.19 version has slightly enhanced the damage of Corki's Q skill (base damage 70 → 80), the designer admitted in the developer log:"Corki needs a mechanical rework rather than a numerical adjustment". Possible improvements include:
Conclusion:Kutcher's upset is the result of multiple factors. This veteran may remain silent until Riot Games introduces substantial changes. If players want to use it, it is recommended to use a strong team-up lineup or choose the big battle mode (its winning rate in this mode is 52.1%).
(The full text is about 850 words in total, data sources: OP.GG, LOLalytics, Reddit community discussions)
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